The Crossroads

Large City: Conventional; AL LN; 60,000 gp limit; Assets 56,040,000 gp; Population 18,680; Mixed (70% human, 10% elf, 8% halfling, 7% dwarf, 2% gnome, 1% half-elf, 1% half-orc, 1% other).

The Crossroads is a huge trade hub city in Vivenvale. It is located at the crossroads of two major highways that enable trade and travel between the four major nations of the continent; the Nation of Arcalloch, the Kingdom of Bellasee, the Fray Sovereignty, and the Dwarven Provinces . The city operates under a tight bureaucratic government, due to the city’s ties with cross-continental trade.

History
Originally a formed as a small trading community between merchants, the community grew as more and more were enticed by the idea of cross-continental trade. Seeking to flex the full potential of the trading hub, the merchants acquired the permission from each of the nations involved, and set up a neutral, bureaucratic government to regulate and rule over the community. The small trading hub grew more and more until being legitimatized as a city, which is still growing strongly today.

The Crossroads

Bizarre Tales Armoth